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Myths of the Marble at Henie Onstad Kunstsenter

  • Omg, I didn’t eat before going

    me neither, I have to watch out about that wine

    yeh, wonder if I’ll be able to decipher my handwriting tomorrow

    haha, sure no stress.

    So, what did we just see?

    First things first. Shahryar Nashat’s Model Malady was a tilted screen in a room of purple light. Very inviting, smooth and erotic. The video was screening a little screen inside a bigger screen showing closeups of body parts, an arm pit, liquids, coins, sneakers, an ear, a foot.

    It made me dizzy watching. I think it’s about body vs. digital technology?

    Ya, we also got two sculptures which, according to the wall-text, are put out of work by technology and the video screen. But to me they just look like awkward chairs.

    Funny how the wall-text is doing all this interpretation, putting us out of workk!

    Lolz. I’m more interested in the kind of commercial look, it’s so attractive. What could they be advertising for?

    It could be anything. Hair conditioner? Lube? Body lotion?

    It could be anything. Next up was Cayetano Ferrer’s mirror room, which reminded you of Blade Runner?

    Yeah, it got this spooky, mysterious atmosphere. The mirrors made endless reflections, so you can’t tell what’s what. And you know, even Harrison Ford dosen’t know if he’s a robot or not. The colors were kinda 80s too.

    I noticed how the column was lit up by a perfectly aligned projector. Some technician must have fidgeted with that thing for ages to make it fit.

    Blade Runner, 1983, videostill

    Hehe yeh. And have you been to the Blade Runner-house in LA? This column got Mayan-style carvings just like that house. ‘was nice.

    Rachel de Joode’s sculptures. Does she manipulate the material, or does she photoshop? The sculptures look totally reproducible, but the material can only be made by her. As compared to the clump, marble-clay-thing holding some of the pieces, which cannot be reproduced. So we have the digital versus the hand. Also, the motif, was it close-ups of human skin, or plastic, or something else

    Dunno. But I was looking at her work online, and seeing it here dosen’t change it that much. Which could be a good, democratic, thing, as the art online is available to more people. And less aura y’know.

    4sure.

    Then we had the robot video, Soft Materials by Daria Martin. The guy fetishising the robotic hand, makes love to it or something. Very sexy. I wish we could have seen his dick though.

    Yes me too. The girl did nothing for me, even though we got a full frontal. The robot dancing with her was funnier. She was like the prop and the robot was the real character.

    Ouch. It looked kinda old too, or nostalgic. I guess because it’s shot with 16mm. And it reminded me of Westworld, which was actually first made in 1973. The ideas are old, but the technology is new…

    Next up we had the steel speakers by Ignas Krunglevicius. I don’t know, not my favorite. But you liked them?

    Yea, you know the initial experience was like “whatever”. But then I realized that the steel’s vibration was producing the sound. So that’s actually how the object would sound like if it could talk. Which is totally trippy.

    Hehe, true. Ane Graff was showing objects which seemed very connected to the material world. Peaceful to look at. Like something you could find at the bottom of the ocean, or outer space. All delicate objects made of glass, copper, stone, rose crystals +++.

    Yea, nice, complex textures and surfaces. Kinda opposed to the smooth surfaces of the video screens. And something you have to see IRL.

    The last room was very boring don’t you think?

    Yes, it didn’t work at all. You couldn’t hear anything of that guy in the video. And I couldn’t figure out if the room was one entire work, or several.

    Yeah, confusing.

    We also had the Jacolby Satterwhite video, but I felt like his work wasn’t entirely incorporated into the show, but more like crammed into this weird teenager-gamer-cave. And headphones are always a downer.

    Rachel de Joode, installation view. Photo: Øystein Thorvaldsen, HOK

    I got to see his video in the bigger theater which I think is the kind of space it requires. Because it’s very grand. The environment reminded me of a game like Unreal Tournament, also because how the futuristic world is infiltrated by more mythic architecture, like pyramids and stuff, while everything is happening in some galaxy far away. Sexy characters walking around, dancing, squatting and whatnot, mixed with real footage of some guy voguing in an empty club or next to a watercloset. The music was nice too.

    In general, it was a lot of videos. Very easy shipping-wise.

    lols. But it’s also a difficult medium to deal with. Video requires time and space.

    Yeah, and they demand attention. Did you notice how hushed everyone was?

    Yesss, everyone was very reverent, like they were getting schooled. That made me uncomfortable.

    I think so too, at a certain point I wanted to insult someone, push over a column or something.

    Hehe, no. Do you think we saw anything we didn’t expect to see? I mean, de Joode and Satterwhite are kinda headliners, but I also wonder if they had their peak like two years ago. If they’re not going to peak again now. I don’t know. Sometimes I feel like I don’t know what’s cool. At all. Maybe I’ve lost it.

    Haha, naaaa

    Anyways, they’ve obviously spent a lot of time making the show, it seems very thorough. And it certainly looks like art, that’s a test I always like to make.

    Yes. They’re making a real statement on what is happening now, and they’ve made some good observations. We have the internet aesthetics, the nice delicate material objects, body vs. machine, and so on. But they’re also showing whats tried and true, no?

    Ane Graff, installation view. Photo: Øystein Thorvaldsen, HOK